Battlefront 2 Pay to Play/ Death of Triple A Games

 
  Early Access started on Battlefront 2 and the outrage began immediately.  Everyone is saying that main characters of the franchise are locked behind either a pay wall or random luck of the draw with loot crates, that seem to take forever to obtain.  It is sad to see such a promising game get stuck with a pay to win setup.  
Pay to win will be the death of the Triple A title and the larger developers if they don't see this.   It is insane to expect people who have already paid $60 for the game you made, to pay another amount of money to unlock content in the game. This model makes people feel like unappreciated and makes the consumer angry which is not a profitable business model.  I am perfectly fine with games that put cosmetics into loot boxes that I have the option to pay for.  This model does not effect the main game play and does not give anyone person a advantage just because they spend more money. Games such as Overwatch, Call of Duty WW2, Fortnite, and many others have seen this model be very productive for them.  

I hope that EA and other developers listen to the community and quit the pay to win.  

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